Fireproof Games has hit a home run with their debut game for the iPad (version 2 and up). The reviews I have seen are generally praising it as original, and I suppose it must seem so in a market crowded with ports of popular board and arcade games, and different styles of puzzle games; but The Room reminds me of a great point and click puzzle game of yesteryear, Myst. Being an iPad game, it also takes advantage of controls like tilting, tapping, and gestures.
So, while it may not be altogether original to people over 40, The Room is nonetheless a remarkable game to experience. You play an unnamed protagonist investigating the disappearance of a scientist who has become obsessed with the idea of discovering a new element; one that may open a doorway to another world. He has hidden his findings in a series of puzzle-boxes, which you must decipher in order to read more of his findings. Each new puzzle box represents a level of the game; and each level is creepier and more sinister than the last, making very effective use of the game’s superior sound design and graphics. I felt like I had been immersed in an H.P. Lovecraft story as I played.
My only complaint about The Room is that I wish there had been more of it. Much like with Myst, the game is completely linear so there is not much replay potential once you know how to solve the puzzles. At $5.00, it costs a bit more than the average iOS game, but I certainly don’t begrudge the cost. At the game’s conclusion, the developers promise that there is more to come; hopefully that means more levels in a software update.